๐ก๏ธ Privacy Policy
๐ง The short version (for kids)
- We don't know who you are. We never ask for your real name, email, address, phone number, school or photos.
- Your worlds stay on your device unless you choose to play online.
- If you make an account, we keep only a made-up username and your password (scrambled so nobody can read it). Never use your real name as your username!
- In the online edition we count things, not people. Like "12 visits from tablets today". If the game breaks, it tells us what went wrong so we can fix it, but never who you are.
- No ads, no tracking, nothing to buy. We never sell anything about you.
- In Play Together other players only see a colour-and-animal name like "Blue Fox". There's no chat, just emoji.
- You can delete your account any time, and it's gone straight away.
- Under 13? Ask a grown-up to help you make an account.
1. Who we are
MiniCrafter is made by Dynamic Web Lab FZE LLC, a Free Zone Establishment licensed by Sharjah Publishing City Free Zone Authority (License No. 4426361.01), Business Centre, Sharjah Publishing City Free Zone, Sharjah, United Arab Emirates. We are responsible for the information described here.
Questions or requests about privacy: info@dynamicweblab.com.
2. Two ways to play
- Free edition: everything happens in your browser. We receive nothing about you or your game.
- Online edition: sends anonymous usage counts and problem reports (section 6), which say nothing about who you are.
- Online edition with an account: adds features that need our server, such as Play Together. Only then do we keep the small amount of account information below.
3. What is stored on your device
The game saves these in your browser's storage on your device, so it can work offline. We can't see them.
- Your worlds, quest stars, settings and hotbar.
- Your Play Together colour-and-animal name.
- For Adventure mode, a note that the grown-up check was passed, which is cleared when the browser is closed.
- In the online edition, a list of which usage counts this visit already sent (so each is counted once), cleared when the browser is closed.
- A copy of the game's files, so it works without internet.
You can remove all of this by clearing the site's data in your browser settings.
4. What we keep if you make an account
| Information | Why | How long |
|---|---|---|
| Your username (private, never shown to other players) | So you can log in | Until you delete your account |
| Your password, stored only as a scrambled "hash" (scrypt) that can't be turned back into the password | To check it's really you | Until you delete your account |
| Login sessions: a random code in a secure cookie on your device, and a scrambled copy on our server | To keep you logged in | 30 days, or until you log out |
| When your account was made and last used | To keep the service working and safe | Until you delete your account |
| That you agreed to these rules, which version, when, and (for players under 13) that a grown-up confirmed | To show the right people agreed | Until you delete your account |
We don't keep your birth year. We ask for it when you sign up only to decide whether a grown-up needs to help, and then we throw it away.
We do not collect: email addresses, real names, birthdays, addresses, phone numbers, photos, voice, location, contacts, or anything for advertising.
5. Play Together
- Players connect through our server, never directly to each other, so your internet address isn't shared with other players.
- Rooms exist only while the game is running. We don't record or store what happens in a room.
- Other players see only your colour-and-animal name, your character and the emoji you send. Your username stays private.
- The host lets each player in and can remove players.
6. Anonymous usage counts and problem reports (online edition)
To see which features are used and to fix bugs, the online edition sends us a little information. It is built so that it can't identify anyone:
- No cookies, no player IDs, no fingerprinting, and no internet addresses stored. The free edition sends none of this.
- Daily counts only. We add 1 to a counter for the day, for example "a visit from a phone using Safari", "Play Together was used" or "Bit ran a program", at most once per visit. We never keep a list of visits or a history for any person.
- Problem reports. When the game crashes or freezes, or a player presses "๐ Report a problem" and picks what went wrong from a list (there's no typing), we keep: the error message, where in the game it happened, the game version, the browser and device family (such as "iPhone, Safari"), the screen size, and the last few steps in the game (such as "opened Bit's panel โ pressed Run"). Identical reports are grouped and counted.
- How long: problem reports are deleted after 90 days. Daily counts contain nothing about any person, so we keep them to see how the game is used over time.
7. Keeping things safe
- To stop people guessing passwords or flooding the service, our server briefly remembers internet addresses in memory only, for up to one hour. They are never written to disk.
- We switch off request logs for the game. Technical error logs may briefly contain an internet address while we fix a problem.
- Our account database is backed up every night in encrypted cloud storage. Backups are kept for up to 30 days, so a deleted account fully disappears from backups within 30 days.
8. Services that help us run MiniCrafter
We don't sell or share your information for advertising, ever. These providers process data only to run the service for us:
- Cloudflare delivers the website and protects it from attacks. It handles internet addresses and may set a short-lived security cookie.
- Our hosting provider runs the servers where the game and accounts live.
- Microsoft Azure stores our encrypted nightly backups.
- GitHub hosts the free edition, if you play that version.
These providers may be located outside your country. We use them with protections required by law.
9. Children
- MiniCrafter is made for children, so we collect as little as possible and never use anything for advertising or profiling.
- Players under 13 can make an account only with a parent or guardian, who confirms when the account is made.
- Grown-ups can ask us to see or delete a child's account at info@dynamicweblab.com. Please include the username.
10. Your rights
- Delete: open the ๐ค account screen in the game, choose "Delete my account" and enter your password. Your account, sessions and agreement record are deleted straight away.
- See, correct or ask questions: email info@dynamicweblab.com. Depending on where you live (for example the UAE, the EU, the UK or the US), you may have more rights. We'll help with all of them.
- You can also complain to your local data protection authority.
11. Changes
If we change this policy, we'll update the date at the top. If a change is important, we'll show a notice in the game before it applies.